Almost finished with game logic for #voxxon, my vibe-coded voxel re-imagining of the arcade classic Zaxxon. Just need the energy barriers, then the rest is polish and tuning. Not bad for 3 weeks of ~2 hour nights. Definitely less than 40 hours into this.
Once it's ready, i'll host the game on my site and open up the github repo. This has always been more of a test of whether #claude code is up to the #gamedev tasks I have for it than anything else.