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Caitlin

@mholiv@fosstodon.org
mastodon 4.7.3
  • Open on fosstodon.org

Programmer, Rust Lover, Pythonista, Practical Praxis Practitioner.

273 Followers
0 Following
4 Posts
Joined November 11, 2019
Website/Manifesto:
https://dubiose.dev
Lead Dev of Exofactory ⁽ⁿᵒʷ ᵒⁿ ˢᵗᵉᵃᵐ⁾:
https://exofactory.net
Pronouns:
she/her
GPG Key ID:
79320C41
Open post
Caitlin @mholiv@fosstodon.org
· 2mo ago
More technical #rust #GameDev update where I primarily cover migration to #bevy 0.19 and how much I like bsn. I do also cover a 3D building I/O visual issue where buildings now properly have dark portals #Satisfactory style. https://exofactory.net/blog/2026-08-02/
Bevy 0.19 Migration & Better Buildings
exofactory.net

Bevy 0.19 Migration & Better Buildings

Migrated Exofactory to Bevy 0.19. bsn cut 7,364 lines out of my UI code and made Bevy UI genuinely pleasant to write for the first time. Lot's of bsn! note here. Also fixed light and shadow on building item ports in Blender with Skein.

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Open post
Caitlin @mholiv@fosstodon.org
· 5mo ago

Lot of #GameDev / #IndieGameDev thought process here along with a good amount of technical stuff. All accompanied by a lot of animations. We now have full 3d proper clean spline based belts and a cool new factory planning mode. I go over the why and how of moving from #Factorio style belts of #Satisfactory style.
https://exofactory.net/blog/2026-05-03/ #bevy #rust

exofactory.net
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Open post
Caitlin @mholiv@fosstodon.org
· 7mo ago

For people working in the #Bevy ecosystem I just wrote a simple little site that lets you explore the bevy #crate ecosystem filtering by bevy version. Quite happy with the search system. It’s very basic but I am happy to make improvements and plan on it. https://bevydex.dev/dex

bevydex.dev
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Open post
Caitlin @mholiv@fosstodon.org
· 7mo ago

Deep technical dive on optimization. The game is MUCH more performant now. If you are into #bevy , #rust , #GameDev , or #indiedev I recommend this one. Sadly no facy images on this one. Just a ton of technical depth. https://exofactory.net/blog/2026-03-05/

Optimizations, PRs, Tooling, & Funds
exofactory.net

Optimizations, PRs, Tooling, & Funds

Spent the month cutting down memory usage and learning tracy. Turns out storing everything in system memory and using PNGs was a bad combo. Also shipped a Bevy bug fix, built a crate search tool, and started the publisher search.

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