Lights, camera, action! If you've got a Game Boy camera in a drawer somewhere, fish it out for this picto-jam running from May 1st to May 10th! Happy snappin!
https://itch.io/jam/gb-camera-jam-26
#gameboy #gameboycamera #photography #retrogaming
GB Studio Central
Official site dedicated to all things GB Studio Dev
- the free, open source and easy to use tool for making real Game Boy Games.
Creating GB Studio Magazine has been one of the most rewarding projects we've completed. What's another awesome modern indie magazine? Bonus points if it's Indie Game Dev or Retro Gaming related.
Doing a quest is all well and good but if they don't acknowledge it...did you even really do it? Let's remedy that by making the game track our heroic deeds properly!
https://gbstudiocentral.com/tips/lets-build-an-rpg-quest-3-quest-tracking/
#gameboy #gbstudio #gamedev
A letter from our Managing Editor...
https://gbstudiocentral.com/news/a-letter-from-our-managing-editor/
Getting your game on modern systems can be a bumpy journey, but with the GB Archive at the helm it can be a much smoother experience!
https://gbstudiocentral.com/interviews/caracal-gb-archive-interview/
#gameboy #gbstudio #gamedev
Extra extra! Read all about it! GB Studio Magazine is such a smashing success, we're expanding into a weekly newspaper. First issue out now!
Roguecraft, for Game Boy? It's more likely than you think! Find out the whys and more importantly hows as Shane MᶜCafferty explains what went into bringing the complex title to a handheld!
https://gbstudiocentral.com/spotlight/roguecraft-gb/
#gameboy #gbstudio #gamedev
GB Studio Magazine Volume 9 is going to print April 1st, 2026! This volume features articles on My Friendly Little Island Deluxe, how to best tackle SHMUPS and Kero Kero Cowboy, so we got Mike Bedsole, the creator of Kero Kero Cowboy, to put together a custom cover for it. The team has really amped up their layout skills, and we're really proud of this one.
To secure your copy, head to magazine.gbstudiocentral.com and subscribe before April 1st.
Less VRAM usage, bespoke palette applications, reusing tiles. Why there's quite a lot to gain from switching to 8x8 sprite mode!
https://gbstudiocentral.com/tips/how-to-use-8x8-sprite-tile-mode-in-gb-studio/
#gameboy #gbstudio #gamedev
Let's celebrate #PokemonDay by sharing your favourite Pokémon! We'll go first.
Chantey manages to meld Pirates, Metal Music, Rhythm Game Mechanics and RPG Game Elements into a thrilling adventure on the high seas. K.C. Gortyn Code chatted with us about what went into making the game and what happened after its release.
Did you know we have a back page section with affordable ad slots for indie and community members to share their works?
Bonus, each slot purchased comes with a physical copy of the mag!
Curious about our magazine, but want a sample? All of our issues are available to peruse as a preview on our backorders page.
Head to https://backorders.gbstudiocentral.com to check them out!
@poprox@social.lol And this is why we put this out there! Haven't heard of Patch, they look awesome!




