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Vuntra City

@vuntra_city@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

City exploration game in development
https://store.steampowered.com/app/2859220/Vuntra_City

218 Followers
77 Following
12 Posts
Joined October 18, 2023
Youtube:
https://youtube.com/@VuntraCity
Steam:
https://store.steampowered.com/app/2859220/Vuntra_City
Website:
https://vuntracity.com
Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

First look at the interior schedule WIP (time sped up). I'm trying to give every type of interior somewhat realistic "work hours", so you may notice that more interiors will be lit during the evening and fewer in the morning.

#gamedev #indiegame #procgen

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

I have definitely learned a life hack for crowded touristy areas: you enter any expensive hotel and ask about their rooftop bar. There's a good chance they have one and it'll be empty and quiet because they don't advertise it outside of the hotel and most people don't know they can just come in. Also great vibes and views, and the drinks are surprisingly reasonably priced so far!

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

I'm doing some real life city exploration while I'm on vacation. Just saw a building that looked like it had a rooftop terrace from the street. So I went in to see if I could go up there and they let me. Turned out to be a rooftop bar that looks eerily similar to the Vuntra City rooftops. This is the kind of experience that inspired my project in the first place!

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

Increasing the city population to ~4 million, combined with the changes in the distribution of citizens, makes the interior spaces almost as packed as they should be. Now the hardest part - to optimize it all so it can run with a decent framerate.

#gamedev #indiegame #procgen

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

If you've ever wondered how to unequivocally assert dominance at the table, this Vuntra City NPC is here to show you.

#gamedev #indiegame

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

The terraces get so cozy sometimes, they really make me want to implement more elevated outdoor spaces (and I will, hopefully).

#gamedev #indiegame #procgen

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

I'm back to working on the NPCs and I have implemented overrides that allow an NPC to disconnect from their GPU calculated schedule and then gradually return to it. This override also kicks in any time the NPC is too far from their anchor, making it easier for the player to find them after they've gone out of view.

#indiegame #gamedev

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 2mo ago

New devlog about the fire mechanics that I've been working on for the past month. Check it out! https://www.youtube.com/watch?v=Q8jr-20luvE

#gamedev #indiegame #procgen

Interactive Fire In a Procedural City Environment

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 7mo ago

Since I've already added keyboards (which are procedural and fully functional by the way), I might as well have the NPCs play them. Now I just need a track.

#gamedev #indiegame

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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 5mo ago
Replying to
@runevision@mastodon.gamedev.place Huge improvement! Fixes that thing I complained about previously, that the erosion scale looked the same as the noise scale to me. Now the eroded cliffs look distinctly eroded, not just bumpy :)
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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 6mo ago
Replying to
@runevision@mastodon.gamedev.place fwiw I think the colors in your environment already look great for its style, and if you tried to adjust them towards a more photorealistic range it'd look too drab. But it's always a good idea to experiment and see what works best.
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Open post
Vuntra City @vuntra_city@mastodon.gamedev.place
· 7mo ago
Replying to
@toerror@mastodon.gamedev.place Oh, they all can play of course!
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