Hi — I'm the engineer behind Vav Labs, an independent practice out of Turin. Writing software since 2001; lately I build production tools for game devs. Right now that's PathForge (a Godot pathfinding toolkit) and BugLens for Unity. What I'll post here: measured benchmarks, the 1am bug, the tradeoff I didn't see coming. Less launch, more workshop notebook. If you're into Godot navigation or Unity tooling, say hi. #Introduction #GodotEngine #GameDev #Unity