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slashie

@slashie@mastodon.gamedev.place
mastodon 4.7.3
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IndieDev - Roguelike Guy - Slashware Interactive - Lead Dev of NovaMundi, Emerald Woods and Ananias - Maker of over one hundred things at slashie.net

0 Followers
0 Following
19 Posts
Joined November 02, 2022
Website:
https://slashie.net
Open post
slashie @slashie@mastodon.gamedev.place
· 9mo ago

A new version of Emerald Woods, the chill farming and exploration #roguelike is out! it includes a new season (fall), improvements on creature taming and crafting UI, and more. Check it out -> https://blog.slashie.net/2026/01/08/emerald-woods-autumn-the-first-0-4-6/

blog.slashie.net
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Open post
slashie @slashie@mastodon.gamedev.place
· 7mo ago

Just released my 22nd #7DRL! In "Berlin Interpretation 1992" you participate via email in a tournament of #roguelike variants, but something weird is going on. Check it out online at https://slash.itch.io/berlin-interpretation-92

Featuring crazy dynamic dungeon Crawling code by
CamiloDelCodigo, PC Speaker Sound Effects by QuiteGecko and "chiptune" music by Dinti, using @oryxeleven@bird.makeup 1bit dungeon tileset and my own UniGem @unity@mastodon.gamedev.place UI library for retro windowing.

slash.itch.io
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Open post
slashie @slashie@mastodon.gamedev.place
· 9mo ago

A new version of 1884: Golf Over Africa is available! revamped card battles and rebellions are introduced. #historical #Strategy #golf Play online for free! https://blog.slashie.net/2026/01/03/1884-golf-over-africa-the-colonial-court-v0-14/

blog.slashie.net
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Open post
slashie @slashie@mastodon.gamedev.place
· 9mo ago

Out of nowhere, a big update for 1884: Golf Over Africa, the chill golf game of African colonization! New scoring mechanics, short history blurbs, and a new music track, play online with your friends for free! https://blog.slashie.net/2025/12/28/1884-golf-over-africa-big-update/

blog.slashie.net
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Open post
slashie @slashie@mastodon.gamedev.place
· 15mo ago

Working on some accessibility options for Kramora's Shadow

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Open post
slashie @slashie@mastodon.gamedev.place
· 16mo ago

Ananias, the tactical #turnbased #roguelike, is now Kramora's Shadow, and we are celebrating this with a big update as part of the #TurnBasedThursdayFest 2025, including a High Definition UI and many other improvements. check the full news at Steam here! https://store.steampowered.com/news/app/372080/view/521967374164821877

store.steampowered.com
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Open post
slashie @slashie@mastodon.gamedev.place
· 21mo ago

2024 is over! here's my summary for all the #indie #gamedev adventures that were had! This was the year when we finally released NovaMundi, and I also participated in 5 game jams/contests. check out the full story at https://blog.slashie.net/2024/12/31/slashies-2024-rewind/ ! #indiegames

blog.slashie.net
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Open post
slashie @slashie@mastodon.gamedev.place
· 13mo ago

Hmmm time to make a new roguelike... what theme should I use? open for ideas!

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Open post
slashie @slashie@mastodon.gamedev.place
· 9mo ago

2025 was a crazy year : lots of client work, 9 game jams, bigger projects moved more slowly, but Kramora’s Shadow got a solid update, NovaMundi won a design award, and groundwork is set for some exciting 2026 projects. See the details at https://blog.slashie.net/2025/12/30/slashies-2025-rewind/

blog.slashie.net
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Open post
slashie @slashie@mastodon.gamedev.place
· 9mo ago

Curious about UEFN, the toolkit to create content for Fortnite? Here's the story of my participation on this year's Epic Jam Colombia 2025, where I attempted to create a procedurally generated #roguelike inside Fortnite. https://blog.slashie.net/2025/12/30/blue-chicken-the-online-coop-epic-game-jam-colombia-2025/ #indiedev #gamedev

blog.slashie.net
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Open post
slashie @slashie@mastodon.gamedev.place
· 21mo ago

A new version of NovaMundi, the XV Century Andean exploration and tactical combat game, is available! this one brings many improvements in combat, pathfinding, AI, inventory management and even some visual tweaks, full info at https://store.steampowered.com/news/app/1370940?emclan=103582791467940509&emgid=536590767160820466

store.steampowered.com
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Open post
slashie @slashie@mastodon.gamedev.place
· 16mo ago
Replying to
@josemachete79@mastodon.social Congrats for the launch... thanks for your hard work!
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Open post
slashie @slashie@mastodon.gamedev.place
· 12mo ago
Replying to
@darkgnostic missed a big chance with this year's js13k theme being black cat :/
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Open post
slashie @slashie@mastodon.gamedev.place
· 12mo ago
Replying to
@jake4480 @darkgnostic @mooncorebunny The A-team! that'd be "Los Magníficos" for latin american audiences :D why split them tho.. Winnie could join the team now, anything goes! :D
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Open post
slashie @slashie@mastodon.gamedev.place
· 35mo ago
Replying to
@galaxykate is that sound?
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Open post
slashie @slashie@mastodon.gamedev.place
· 8mo ago

Adventures on the AI-assisted development of Emerald Woods Studio, a tool to create content for my indie game. Let me know your experiences and thoughts! https://blog.slashie.net/2026/01/16/emerald-woods-studio-the-architect-0-0-1/

blog.slashie.net
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Open post
slashie @slashie@mastodon.gamedev.place
· 12mo ago

@AuntyRed@aus.social please elaborate :)

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Open post
slashie @slashie@mastodon.gamedev.place
· 12mo ago
Replying to
@mooncorebunny There's the good old https://xcomrl.blogspot.com/ but always could give it a different spin!
xcomrl.blogspot.com

X@COM

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Open post
slashie @slashie@mastodon.gamedev.place
· 12mo ago
Replying to
@xtoffsgamestuff did something similar this year with Theolodorus - https://slash.itch.io/rogue-monster - that was a fun project to work with teh Glenn Wichman himself :)
slash.itch.io
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