Remote
Sara
@sara_objectionable@app.wafrn.net
wafrn 2026.10.02-DEV
Dutch game development student trying out all kinds of different computer related things.
CW your posts and alt-text your media. Not asking.
Permanently mad at sand.
This user prefers the ways of the water and the wind.
If i say/post anything that makes you uncomfortable please tell me, I'd rather change my own behaviour than make someone suffer in silence.
246 Followers
708 Following
8 Posts
Joined July 29, 2024
Pronouns:
She/Her 🏳️⚧️
Open post
Replying to
Ze durfen het niet om direct over computers te praten in de regering. Altijd maar zo veel mogelijk ontwijken en van zichzelf af spelen
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Huh, that's a really cool move, good on them for seeing the way the wind is blowing and exiting while they still can
https://www.gamedeveloper.com/business/devolver-wants-to-delist-because-indie-publishing-is-not-compatible-with-public-trading
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Constructed environments: holy shit someone put that there, on purpose. And it’s still there. I can experience the thoughts of someone I have never met through their work.
Natural spaces: look at what physics can do. No intent, just simple rules combining to form these complex constructions. There’s creatures there. They sound nice
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Replying to
@glassbottommeg@mastodon.gamedev.place
Unique-name nodes are only accessible that way from objects that have the same owner. Presuming the hierarchy you're showing is the top-level scene, you should be able to get_tree().current_scene.get_node("%WorldEnvironment"), iirc
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@ns_online@trains-official.eu
@ns_online@trains-official.eu Was bijna te laat met boosten vandaag, maar nog net niet te!
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