@ladylakira@dice.camp Hats hats hats.
J. Walton
Asst Teaching Prof, CMU. Indie game designer, teacher, scholar, parent. ENG/中文.
Cult-favorite SoCal indie horror RPG designer Jesse Burneko has a new game on Kickstarter:
https://www.kickstarter.com/projects/jburneko/haunted-4/
Highly recommended! Jesse is a master of making boutique creepiness that you don't want to miss, particular with spooky season coming up. Run, don't walk.
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While one player plays a previously unknown kaiju, the others play humans reacting to the first kaiju attack. They panic, run around, flee, blame each other, etc. It may be helpful to play Blue Oyster Kult to time this phase.
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Skip a few days of in-game time.
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Scenes of humans recovering & making plans to strike back.
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Humans strike back! The human players move tiny military vehicles around the feet of the kaiju player and say "bam! pow! zap!" but this only enrages the beast.
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The beast slowly approaches the remaining tiny buildings & vehicles, arranged to represent a city. The human players run around, panic, hatch schemes, reveal their true natures, etc.
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Right as the kaiju starts to destroy the city... another kaiju awakens / appears / arrives, drawn by the destruction. Humans react.
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There's a kaiju standoff as they assess each other like boxers. Humans look on in awe/dread.
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Kaiju battle that destroys the city! Humans scream/cheer.
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Aftermath.