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LokiStriker

@lokistriker@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

GameDev, mainly on PICO-8

0 Followers
0 Following
15 Posts
Joined November 20, 2022
Check out my games!:
https://lokistriker.itch.io/
Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 4mo ago

Developing a new game! We back to #shmup, now on #picotron. New caravan - Faster, Louder and Harder
Taking all the lessons from ExTerra and Steel Surge, and pushing it even further this time. Thanks to Zep's LXO, we will even have live high-scores! #gamedev

Feels good to be back

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 13mo ago

"From Rust to Ash" is out! Roguelike Auto-battler made in #pico8. Go check it out at https://lokistriker.itch.io/rust

#gamedev #indiedev #pixelart

lokistriker.itch.io
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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 12mo ago

Okay! I wasn't expecting that!
We just got the 5th spot on #newgrounds "Best of September"! I've been super happy with the way it has been received overall, and I'm now (almost) sure that I will be making a full release on Steam.
Super hyped!

#gamedev #pico8 #indiedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 13mo ago

Late to the party, but not too late to share a good post to remind people to take it slow and one step at a time.

Been really happy with the reception of the game so far, feel very happy to be now on the other side of the finish line.

#pico8 #gamedev #indiedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 13mo ago

Finally, the project is done! In less than 24 hours, the game will be out on Itch.io and lexaloffle.com. It has been quite a journey, but we got to the finish line!

#pico8 #gamedev #indiedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 13mo ago

A lot of the artwork in "From Rust to Ash" went into making sprites for the items, really pushed what I felt comfortable with, but the #pico8 palette and the limitations of 16 colors on the screen made it easier to push the art I could do

#gamedev #indiedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 13mo ago

Also, I will be returning to finish this project! Cant let this one go without finish it. #pico8 #gamedev #indiedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 15mo ago

Haven't made an update here in a while, but got some good news! This project is officially feature complete! Only more content needs to be added at this point. Currently working on a test version to start playtesting and balancing. Very exciting times.

#pico8 #gamedev #indiedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 11mo ago

Its that time of year again! I just put up a sale on http://itch.io Everything is 25% off, and you can buy them all for even less!
Thank you to all of you who have supported me so far! And be on the lookout for a new project ill be sharing soon!
https://itch.io/s/164143/spooky-pico-8-sale

#pico8 #gamedev

itch.io
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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 19mo ago

As part of having a better flow work on formatting items, I made this "tool" to display them. Felt a little boring so I made a cool, tweetcart style graphic. I might end up using it on the game.

#pico8 #gamedev #indiedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 13mo ago

Ive got a lot of feedback for my game, which has been really good! There are more typos than Id like to admit, but no game crashes! Im currently compiling them to do a small patch soon. The rest of recommendations I'm writing down for maybe something down the line

#pico8 #gamedev

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 19mo ago

Been working on some enemy sprites for the autobattler I'm working on. There's still way more I need to do, but I think I've landed on a style I like.

#pico8 #gamedev #indiedev #pixelart

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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 13mo ago

I posted an updated version on Newgrounds! Drop a vote if you can!
https://www.newgrounds.com/portal/view/996202
#pico8 #gamedev #indiedev

newgrounds.com
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Open post
LokiStriker @lokistriker@mastodon.gamedev.place
· 19mo ago
Replying to
p,s,n={},40,4.8for i=1,s do add(p,{x=0,y=0})end ran=128/n::_::cls()_t=t()/(s+n^2)for i=1,s do a=p[i]a.x=cos(i/s+_t)*64%ran*n a.y=sin(i/s+_t)*64%ran*n for j=i+1,s do b=p[j]l=(a.x-b.x)^2+(a.y-b.y)^2 if(l<900)line(a.x,a.y,b.x,b.y,1)end pset(a.x,a.y,12)end flip()goto _
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