Manoj Singh Rana from the Indian Institute of Technology Gandhinagar discusses "Virtual Reality in Narratives and Narratives as Virtual Reality in a LitRPG: Immersiveness and the Augmented Human in Ernest Cline’s Ready Player One" #KeystoneDH24
KeystoneDH
Mastodon account for the Keystone Digital Humanities organization at keystonedh.network
Jerald Lim (Univesity of Utah) kicks off day three of #KeystoneDH24 with "The Universe Peoples: Interrogating Mediated Communication of a Symptomatic Deep Ecology via OReilly’s Everything"
R.C. Miessler and Bill O’Hara (Gettysburg College) "Anything Not Saved Will Be Lost: Video Games as Archives in the Humanities Classroom" #KeystoneDH24
Mark Gallimore and Tyler Kron-Piatek from Canisius University conduct a 3D Printing Workshop #KeystoneDH24
We’re in the Keynote Session 2: Immersion in VR! Micki Kaufman is showing us a multiplayer perspective of how researchers in her Kissinger VR can see each other’s movements thru the viz of the archive. Tech is Godot @keystonedh24
Behrend's own Digital Media, Arts, and Technology (DIGIT) major Nathan Hammer presents his game "Overdose" at #KeystoneDH24
Kristine Kelly kicks off the second day of KeystoneDH with "Shaping sympathetic classroom communities: Interactive games about mental health" #keystonedh24
Book recommendations from keynote speaker, Dr. Amanda Licastro, in Embracing the Glitch @keystonedh@hcommons.social.
The Art + Data Workshop by Chelsea Gunn and Liz Monk is not to be missed! We have hands-on stuff to build with here!
@keystonedh@hcommons.social #keystonedh24
Behrend's own Tommy Hartung is speaking now on "Temporal Weaving: Environmentalist Discourse, and Generative Cinematic Deconstruction in The Chautauqua County Almanac" @keystonedh@hcommons.social #keystonedh24
After lunch, Zach Whalen shares his latest viz project, a Wilderness Walk in Shenandoah National Forest turned to a “data bookification” project!
@zachwhalen @keystonedh@hcommons.social #keystonedh24
Now Maureen Gallagher explores creativity and play in the public writing course space—using Substack! What’s important to students = real digital circulation of their work @keystonedh@hcommons.social #keystonedh24
Keynote speaker #3, Micki Kaufman, shares Quantifying Kissinger project. @keystonedh@hcommons.social #keystonedh24
Keynote speaker Jasmine Clark speaks on Designing and Building a VR Game for Primary Source Literacy. @keystonedh@hcommons.social #keystonedh24
Sara Cantwell turns the tables in this game narrative panel turning to her TTRPG projects and online world building with print media she’s published! @keystonedh@hcommons.social