Kenney
✨ Creating public domain game assets for over 15 years!
Bevy 0.19 has been released and check out their city example which renders a complete city with 55,000 entities using my City Kit assets!
The extreme heat is making it difficult for me to stay focused on my work. I'm doing my best, but it's almost unbearable without AC. Please expect a little less output from me than usual, until it cools down a bit again 🙇♂️
I'm super proud of the fact that my website has no tracking, no cookies*, no registration/sign-up and no ads. It's rare in today's internet, and that's a shame.
(*there's 3 necessary cookies on the frontpage due to the mailing list provider, SendFox, and its captcha)
Currently working on a new set in this style, featuring urban/modern textures! For now, you can use this one completely for free.
No strings attached, completely free, for everyone. ✨
My lovely girlfriend helped compile a list of which of my game assets are available where. The goal is to make sure they're all on my website, but also Itch.io and OpenGameArt.org as back-ups and if my site ever goes offline. Lots of work ahead! 💪
Kenney City progress! I'm almost done creating the editor tools for me to easily create new buildings. My personal challenge is to create a whole city where each building is truly unique.
It'll be released as a CC0 asset ✨
You can download all my assets for free today, gameassets.com
(read this again tomorrow)
After years of requests, it's finally here 📖
A physical back-up of all my 60,000 game assets. Each page features a high fidelity print, perfect for analog developers. No more reliance on the web or the cloud. It's yours, forever.
Available soon!
There's only 3 developers left in the world that haven't purchased Kenney Game Assets All-in-1 (facts, trust me), help me reach them.
Take a look at some of the custom editor tools I'm using to build my city 🔨 Once the city is complete, it'll be distributed as a public domain model - ready for your games and projects.
Working on an update for Input Prompts, I want it to simply be the best set of icons out there. Adding support for VR, steering wheels, new Steam hardware & much more tweaks. Coming soon ✨
Recording studio progress: I've set-up all the equipment and did some tests, I'll have to do more experimenting before starting actual recording. The first foley sets will probably be cards & dice! (completely free, public domain)
Thank you for nominating me for Game Dev Heroes Benelux 2026! It's an honor, and honestly I don't think I've ever even been nominated for a prize in game dev so this is a first.
Thank you for the people that put in my name. I had no idea about this 🙇♂️
https://gamedevheroes.co/benelux/game-dev-heroes-benelux-2026-shortlist/
Progress on the Factory Kit! 🏗️ It'll be pretty big, I've still got a lot of stuff planned but also remade a lot of older models. Still coming are things like levers, fans, lifts and more!
(Pack will be free, $0, public domain, for everyone everywhere)
Factory Kit is releasing on Friday, it'll contain 130+ models including animations 🏭
As always, it'll be completely free for everyone to use in any sort of game using any engine - total freedom.
New #gameassets ✨
I've created 150+ light cookies/masks compatible with all game engines that support this feature. Includes white on black, black on white and white on transparent backgrounds for each. CC0, public domain, all free!
MakeRoom is part of Make-a-Wish's Cosy Up for Wishes, get MakeRoom plus many other super cozy games for only a small amount. The money goes towards granting wishes of kids with critical illness, which I had the opportunity to do twice already! ✨
If only my desk had a plushie alien friend to keep me company during gamedev instead of this cryptic teaser void of question marks... oh well...
👀
Photon just shared a game sample for their @godotengine@mastodon.gamedev.place multiplayer solution featuring my Starter Kit!
https://doc.photonengine.com/fusion-godot/current/game-samples/kenney-starter-kit-racing
I'm almost done with my flag pack #gameassets! It'll contain 228 flags (more will be added in updates) in both PNG and SVG formats, using ISO 3166-1 (ALPHA2) naming 🌍
This turned out to be a lot of work, but it'll still be completely free for everyone!
Instead of introducing more packs I'm expanding existing ones. For that purpose (and improving clarity) I'll change the names of some of my #gameassets.
See a list below. These changes will be pushed in the upcoming All-in-1 update too!
Just released update 2 for Kenney Solitaire which adds card alignment options, auto moving, 3D mode and more! 🃏
Progress on my s&box game! 🛩️
Impressed on how solid of a game engine it already feels. There's really neat stuff that others need to implement asap, like just hitting F6 to record footage...
Will release April 28th, together with s&box itself
Quick update on my city project; I've started with buildings. Very boring still right now but will be improved upon, every building in the city will be unique.
Also, someone vandalized my car so that's something I now have to deal with instead of doing fun work like this. Ugh.
Starter Kit Racing for @godotengine@mastodon.gamedev.place has been updated! Now includes support for motorcycles, dynamic zoom, collision sounds & optimization and overall script improvements and project clean-up!
https://github.com/KenneyNL/Starter-Kit-Racing
(MIT License, assets CC0)
Platformer Kit and Car Kit have been updated to fix a color issue with the characters, sorry about that! It'll also soon be updated in All-in-1 ✨
https://kenney.nl/assets/platformer-kit
https://kenney.nl/assets/car-kit
An update for Input Prompts will be released on Monday. It'll add support for the new Steam controller, expand keyboard/mouse options, improve existing icons and add support for Meta Quest 1/2/3, Valve Index and Steam Frame
Ahead of the launch on April 28th I've added instructions on how to use my game assets in s&box (game engine)!
I hope the process of importing will be made a tiny bit smoother, but all game assets work out of the box 🎁
https://kenney.nl/knowledge-base/game-assets-3d/importing-3d-models-into-game-engines#S%26amp%3Bbox
Probably common knowledge but you can hold V to vertex snap two objects together in Unity.
Follow me for more tips you already know
There's only 1 day left to grab the Kenney plushie before it's gone forever.
These are super high quality and I'm so pleased how they turned out, Youtooz did an excellent job listening to my requests for this 🙇♂️
500 people have already joined Kenney Jam! ✨ From July 17th to 19th we challenge you to create a game using only game assets by @KayLousberg + me, are you up for it?
Upcoming events;
• May 13th: Reveal of ???
• May 21st: Update for MakeRoom
• May 22nd: Update for Kenney Game Assets All-in-1
Upcoming:
🏠 MakeRoom Update 14
🌍 Flag assets (200×)
☁️ Skybox assets
🎮 Input Prompts (VR update)
⛰️ Modular Cave Kit
Excited to try out s&box when it launches? Click the little cloud icon, type 'kenney' and boom thousands of Kenney assets at your disposal ✨
