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Ron Gilbert (GrumpyGamer)

@grumpygamer@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Owner of Terrible Toybox, the designer/creator of Monkey Island, The Cave, Pajama Sam and the designer/co-creator of Maniac Mansion, DeathSpank and Thimbleweed Park. Co-designer of Return to Monkey Island.

All ideas are my own, but you'd be crazy not to agree.

25828 Followers
338 Following
50 Posts
Joined December 22, 2017
Website:
https://grumpygamer.com
Twitter:
Fuck Dipshit Elon Musk
Home:
Wellington, NZ
Open post
Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 2mo ago
You heard it here first: https://www.grumpygamer.com/twp2_announce/
Thimbleweed Park 2
Grumpy Gamer

Thimbleweed Park 2

Ron Gilbert's often incoherent and bitter ramblings about the Game Industry

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 2w ago
Boosted by @trending@homestead.social
The first podcast is live! The first podcast is live! The first podcast is live! https://blog2.thimbleweedpark.com/twp2-podcast-1/
Thimbleweed Park 2 Podcast 1
Thimbleweed Park 2 dev blog

Thimbleweed Park 2 Podcast 1

Follow Thimbleweed Park 2's development

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3w ago
Boosted by @trending@homestead.social
With the upcoming release of classic inspired World of Warcraft: Forever, Thimbleweed Park 2 will be delayed indefinitely. Thank you for your patience.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 4w ago
Boosted by @trending@homestead.social
With Meta perv glasses, Apple new always listening AI watch and Smart TVs tracking everything you watch, I fear that all my future meetings will be conducted naked in a Faraday cage.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
The latest Terrible Toybox Contractor agreement has a 218 word section about how you can't use AI and it was written by a real life human lawyer, so you know I'm serious. AI is a cancer to the creative process and I do consider programing to be a creative process. https://www.youtube.com/watch?v=WeCSzEtZcUw
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 2mo ago
The Thimbleweed Park 2 dev blog is live. https://blog2.thimbleweedpark.com/first_post/
blog2.thimbleweedpark.com
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
If you use AI to generate any code or data and it's wrong, I will hold you responsible as if you'd done it yourself.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
There are some narrow and very specific uses for AI. Pretending to be a human to do customer support is not one of them. I spent 20 minutes hopelessly confusing a AI customer support agent until it connected me to a human and they solved my problem in 15 secs. Don't tell 10 year old me this, but the future actually sucks.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 2mo ago
Thimbleweed Park was 10 years ahead on the whole AI thing. The key is Tron Tube technology.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 1mo ago
Boosted by @trending@homestead.social
Current status:
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3w ago
After waiting 37 minutes it logged me in and then said I was disconnected. How dare their beta servers not work perfectly.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
Vibe coding is like coding when your stoned. "Yeah dude, this code is awesome."
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 2mo ago
“Remember: when people tell you something’s wrong or doesn’t work for them, they are almost always right. When they tell you exactly what they think is wrong and how to fix it, they are almost always wrong.” ― Neil Gaiman "Extra ++true when playtesting" ― Ron Gilbert
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
Boosted by @GroupNebula563@mastodon.social
Does the 3 second rule still apply when food falls in the toilet?
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago

Fun fact: 3/4 of the water produced by the USS Enterprise is used to cool the computers during AI training, not to keep the crew alive.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago

I've spent the last 3 days writing unit tests, because like eating potato chips, you can't write just one.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 2mo ago
Being a pessimist means you'll never be shocked by bad news and always surprised by good news.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 1mo ago

How are steam keys generated?

  1. Randomly generate a key and if it's taken, generate another one and loop.
  2. There is a database of (millions) available keys, when it runs out make more with step 1.
  3. Key aren't random, it's a algorithm (seems dangerous if figured out).
  4. Something I haven't thought of because I'm just a simple game designer.
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Open post
Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 4mo ago

Working on enemies and enemy AI (the good kind, not the horrible tech bro kind).

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Open post
Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago

Interesting stats for the Thimbleweed Park website.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

I took a workshop this weekend on Bonsai shaping and styling. It was a lot of fun, but I really missed undo.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
Boosted by @trending@homestead.social
"AI Fiction Is Easy to Detect Because It's Stupid and Bad" https://www.404media.co/ai-fiction-is-easy-to-detect-because-its-stupid-and-bad-research-finds/
404media.co
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

Monkey Island stage play. I wonder how they did Stans jacket?

https://www.chaostheaterclub.de/

Chaos Theater Club

Start | Chaos Theater Club

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

Amazing how many comments on my blog go right to spam because people can't follow simple directions:
"Be nice! Plain text only. No urls or links."
It's not rocket science.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

I gave up on using physics to define the dungeon, I spent a day screwing with it (math is stupid) so I decided for my use-case, a simple height map works better. I don't have rooms under rooms so this was much easier.

#raylib

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Next NPC is a police officer that randomly tracks down a person, arrest them and sends them to jail for set amount of time. Art imitates Life.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 2mo ago
Yes or No?

Yes or No?

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

After a short while the NPCs are dumping trash everywhere making the place into a pigsty. Art imitates life.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

Multi-level Dungeons with stairs. You can also make prefabs of a collection of objects and put them in the dungeon as a "set piece". The wooden stairs work that way. It's prefab of 4 separate objects and all get placed as one. A height map is auto-made from the 3d model so you can walk up the stairs. No special logic.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

Latest addition to my town is a fireman that runs around putting out random fires.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

Rather than randomly spawn trash, I'm making it when two NPC get into a conversations, one of them drops trash. Choke points like the gully into town are going to become filled with trash. Not to worry, the trash collector will clean it up. Just like your Mom.

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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

All the NPCs now have tasks in the world. The biggest job is for the trash collector who has to roam around collecting trash.

#raylib

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Open post
Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

Litterbugs!

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Open post
Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
Replying to
@joshbressers@infosec.exchange @Viss@mastodon.social Get ready to be surprised at what people will do.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

RE: https://mastodon.nz/@davemosk/116434847880989153

Wellington: Hold my beer Seattle, I'll show you rain.

mastodon.nz
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@CorioPsicologia I use AI (the old school AI) in my games not AI to make them.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago

I upgraded to Raylib 6.0 and everything broke. Looking for a good guide to updating to 6.0. Yet to find it. Looks like a lot in animation has been removed/changed?

#raylib

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Open post
Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
Replying to
@kokos@mastodon.com.pl Everything I do is digital publishing. We do have CD's via Limit Run Games, but they handle all of that.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@vampiress@eigenmagic.net Rickety stairs are the least of your worries.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
Replying to
@kokos@mastodon.com.pl I think all games should come on enough floppy discs that its take long enough to install that you can read the manual.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@raysan5@mastodon.gamedev.place I figured it all out. Mostly my fault for trying stuff around the API.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@luc0x61 Same place Guybrush keeps all his inventory.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 4mo ago
Replying to
@martin@social.just-a-shell.dev We live in a sad world.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@synlogic4242@social.vivaldi.net I'm just fucking around learning 3D. No real game yet (or ever).
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@jplebreton@mastodon.social There is a little bump at then end, look closely. No, my mistake that is dust on my screen.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@theuni I live literally halfway around the world now... otherwise I'd love to catch it.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 4mo ago
Replying to
@iancamsd@mas.to I run it like the mob.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@lardratboy@corteximplant.com So true!
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 3mo ago
Replying to
@kokos@mastodon.com.pl You're pinging the wrong person for that. Unfortunately this is the future and it's unlikely to change. Boycott all you want, they don't care. I just wish they would change the name from "buy" to "rent" to it's clear what you are doing.
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Ron Gilbert (GrumpyGamer) @grumpygamer@mastodon.gamedev.place
· 5mo ago
Replying to
@trezzer Should be.
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