I'm officially a Nintendo Switch Developer now! 🥳 Let's get working on that port. 🤓 #NintendoSwitch #gamedev
Darenn Keller
French Independant Game Developer
Previously Game Designer at Ubisoft
My solo indie game reached 10000 wishlists! I never thought it would be possible without a proper marketing team, budget or following.
How did I get those 10000 wishlists?
You can read it all in a free article on my patreon: https://www.patreon.com/posts/we-reached-10000-105227599 #gamedev
I'm appearing in the game "The Operator" as Caden Thomas. 🕵️ Now I'm trying to imagine myself at 1.64m tall. 😄 #indiegame
All tiles types so far (more to come). 🛖#screenshotsaturday
New devlog is out!
Newscomers to city-builders found my game boring until I added... mini-games?!
https://youtu.be/tee2AoyshO4
My game was boring until I added... mini-games?! (devlog)
Dawnfolk is a charmingly dark survival city-builder.🏘️ Collect resources, rebuild your realm and protect your settlers from the shadows.👻
Can you unveil the secrets of the monoliths to bring light back to the world?🕯️
Play the Demo ➡️ https://store.steampowered.com/app/2308630/Dawnfolk/ #PitchYaGame
The Endless Replayability event just started on steam. What better time to introduce you to the Endless game mode of Lueur?
The goal is to survive as long as you can! Maps and events are procedurally generated, so every run is unique. It's still a prototype and it will be way different at release, but I thought it was fun enough to share it with you in the demo. It will be available in the demo at least until the end of the event!
https://store.steampowered.com/app/2308630/Lueur_and_the_Dim_Settlers/
Dawnfolk LAST open playtest just started!
Watch this short devlog to know what's new in this test and how to join. ⬇️
https://youtu.be/PWESwfPPy3s?si=nk6g_NoLXuErXbFh
- please share with the world 🙏 #indiegame

