Remote
Valentin B. 
@beeb@hachyderm.io
mastodon 4.7.3Software developer out of Switzerland 🇨🇭 (he/him)
Currently working for Proton.
#RustLang, #TypeScript, #Solidity, #SvelteKit, #3DPrinting, #homelab, web3, Machine Learning.
Alpinist 🏔️, electronic music producer 🎧, maker 🔨, hodophile 🗺️, FPV drone pilot, and more!
Known as "krizzli" in some circles.
This profile is searchable via tootfinder.ch
0 Followers
0 Following
9 Posts
Joined November 14, 2022
Website/Blog:
GitHub:
Replying to
@dystroy@mastodon.dystroy.org we're hiring a Proton, check it out! https://proton.me/careers#jobslist
Open post
Replying to
@Mara@hachyderm.io I have done it in some projects via a trait in the prelude and enabling the lints to forbid unwrap: https://github.com/beeb/awsbck/blob/main/src%2Fprelude.rs
6
0
0
0
Open post
Replying to
@n0toose@chaos.social I often also like the form: In @my-section-anchor above which renders to "In Section 3 above" with a link.
1
0
0
0
Open post
Heck yeah! It's time for a new release of the #helix editor!
8
0
6
0
Open post
Replying to
@sil @slightlyoff people don't realize that you don't have to chose between fast client side navigation and lean first loads. I have been using #SvelteKit for a while now and it does the right thing: serve the pre-rendered html first, then hydrate the page just the minimum amount to enable interactivity. Then, as you hover a link, start downloading the minimum amount of data for the page it points to. By the time the click happens, it's mostly loaded an feels really fast. No Javascript? No problem, everything is progressively enhanced and your site is also a MPA. You only lose interactivity which most sites don't have a lot of, and can be designed around.
0
2
0
0
Open post
Replying to
@greenman@fosstodon.org @adamhsparks@rstats.me a chart without axes and labels provides very little value imo. Cool tech demo though.
0
0
0
0
Open post
Open post
Replying to
@dystroy@mastodon.dystroy.org Yes that's a pickle if you can't relocate or drive a few times a week to Geneva/Paris.
0
0
0
0
Open post
Replying to
@elduvelle@neuromatch.social I haven't tried it on Linux but PrusaSlicer should work. https://www.prusa3d.com/p/prusaslicer/
0
2
0
0
