Open post NumberCruncher @Number_Cruncher@mathstodon.xyz · 5mo ago Replying to @csk@mathstodon.xyz Also, this is somewhat more specialized, but here's a first draft (with no documentation) that draws just the Markov partition itself: https://www.shadertoy.com/view/s3lGDM. @csk@mathstodon.xyz I made a short notebook where I can move the dual grid above the fractal and switch between hat-tile configurations. https://mathstodon.xyz/@Number_Cruncher/116556515484646636 mathstodon.xyz
Open post NumberCruncher @Number_Cruncher@mathstodon.xyz · 5mo ago Replying to @csk@mathstodon.xyz @Number_Cruncher@mathstodon.xyz Cool! You can also move the dual grid in the shader by modifying the SHIFT_SPEED constant near the top of the source code. @csk@mathstodon.xyz So, I'm too late. It's all done. It looks great in shadertoy:-)